3rd level dwarf paladin of Moradin
Str 17, Con 16, Dex 10, Int 12, Wis 16, Cha 17.
AC: 20 Fort: 16 Reflex: 14 Will: 16 HP: 48 Surges: 13 Surge Value: 12
TRAINED SKILLS Religion, Insight, History, Endurance.
FEATS 1: Dwarven Weapon Training 2: Toughness
POWERS 1, At-Will: Holy Strike 1, At-Will: Valiant Strike 1, Encounter: Piercing Smite 1, Daily: Paladin’s Judgment 2, Utility: Sacred Circle 3, Encounter: Invigorating Smite
ITEMS Adventurer’s Kit, Quick Greataxe +1, Dwarven Plate Armor +1, Amulet of Protection +1, Handaxe (5), Potion of Healing (heroic tier)
Thoradin is the son of the royal dwarven Clan Ironstar, of the kingdom of Baldorak. An extended relative of King Duraim Ironstar, and a distant inheritor of the throne, Thoradin is nonetheless kin and blood of Clan Ironstar. He adventures to bring glory and honor to both his god and his clan. Thoradin seeks to build a reputation worthy to stand among the greatest of his kin. He is the leader of an adventuring group made of his closest friends called the Hammers of Moradin.
Thoradin enjoys having the spotlight, although he acknowledges credit where credit is due. Talkative and personable for a dwarf, Thoradin naturally gravitates to a position of leadership. Thoradin has a “dwarf-centric” view of the world, considering the best of everything is dwarven. He views other races with a mixture of pity and bemusement. He is surprisingly open-minded, however, and is willing to learn from others.
Thoradin is disciplined and meticulous about his appearance. He cleans and polishes his armor and weapons, the better to fit the commoner’s image of a noble and heroic warrior. He is a student of dwarven history and culture as is fond of sharing his knowledge, in hopes that those of other races will come to realize the dwarven way is the best way.